AI Insights · Timothy · April 2024
Top 5 PVP Games Performance in South America Q1 2024
Discover the performance of the top 5 PVP games on a unified platform in South America during Q1 2024, with insights on downloads, revenue, and active users.
The first quarter of 2024 saw notable trends in the performance of the top 5 PVP games on a unified platform in South America. Here’s a closer look at how each game fared in terms of weekly downloads, revenue, and active users.
Roblox showcased strong performance with weekly revenue peaking at approximately $709K in early January, though it gradually declined to around $456K by mid-March. Weekly downloads were robust, hitting a high of 1.36M in the week of February 5, before settling at around 979K by the end of the quarter. The game maintained a high number of active users, starting at 38.2M and ending the quarter with 36.2M.
Free Fire: 7th Anniversary experienced a solid quarter with weekly revenue fluctuating around $383K to $496K. The highest weekly downloads were recorded in the week of January 22, reaching over 1.53M, while the lowest was around 803K by the end of February. Active users remained stable, starting at 35.8M and closing the quarter at 34.3M.
Coin Master saw consistent weekly revenue, peaking at approximately $454K in late January. Weekly downloads, however, showed a downward trend, starting at 122K in early January and dropping to about 69K by the end of March. Active users fluctuated slightly, beginning the quarter at 1.16M and ending at around 1.01M.
Brawl Stars had a noteworthy quarter with revenue peaking at $442K in the final week of March. Weekly downloads steadily increased from 256K in early January to nearly 398K by the end of the quarter. Active users showed a significant rise, starting at 6.77M and reaching nearly 9.94M.
Call of Duty®: Mobile showed a mixed performance with weekly revenue peaking at around $347K in early January but declining to approximately $233K by the end of March. Weekly downloads varied, starting at 264K and ending at 183K. Active users remained relatively stable, from 2.49M in early January to around 2.39M by the end of the quarter.
These insights, derived from Sensor Tower data, reflect the dynamic landscape of PVP games in South America. For more detailed analytics and trends, visit Sensor Tower.